Hey, great read!
So basically I'm working on implementing a OTA loader into our software (similar as in your example)
But our main software is still currently C and will be for longest time.
Do you think, it'd be beneficial, to basically write our loader software in Rust (downloads update ...
Search found 3 matches
- Fri Jul 18, 2025 2:42 pm
- Forum: Rust
- Topic: Programming ESP32 with Rust: OTA firmware update
- Replies: 1
- Views: 28575
- Wed May 14, 2025 8:58 am
- Forum: ESP-IDF
- Topic: Move IDF project files into a subdir and recognize it in ESP-IDF extension
- Replies: 2
- Views: 152
Re: Move IDF project files into a subdir and recognize it in ESP-IDF extension
my ESP IDF embedded code, is in subdirectory in the root of my repository
Seems like the subdirectory then is the root of the IDF project you'd want to open.
Yes. But then the issue is that, when I load the project into VS Code, and the ESP IDF is inside of this subdirectory, the extension ...
- Tue May 13, 2025 3:17 pm
- Forum: ESP-IDF
- Topic: Move IDF project files into a subdir and recognize it in ESP-IDF extension
- Replies: 2
- Views: 152
Move IDF project files into a subdir and recognize it in ESP-IDF extension
Hello,
I would like to change the structure of IDF project, which right now is the default one with:
- main
- CmakeLists.txt
- partitions.csv
- etc.
In the root of the repo. But I would like to change it, so my ESP IDF embedded code, is in subdirectory in the root of my repository, while still ...
I would like to change the structure of IDF project, which right now is the default one with:
- main
- CmakeLists.txt
- partitions.csv
- etc.
In the root of the repo. But I would like to change it, so my ESP IDF embedded code, is in subdirectory in the root of my repository, while still ...