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Hitting the AsyncUDP receive limit receiving 1472 bytes

Posted: Tue Sep 10, 2019 9:38 am
by fasani
Is there any way to overcome this limit?

I read here in this forum that Arduino seems to have the UDP packet fragmentation support turned off.
If that's the case, is there any way to update this?
Or it will be better to use ESPAsyncUDP library?

Thanks in advance for your feedback