esp32-c3 ble-uart : how to transmit more than 20 bytes in payload ?

pataga
Posts: 64
Joined: Sat Aug 12, 2017 5:53 am

esp32-c3 ble-uart : how to transmit more than 20 bytes in payload ?

Postby pataga » Sun Dec 05, 2021 6:20 am

I set up my ESP32-C3 module for BLE-UART service with periodic transmission of messages using the Tx characteristic.

My phone supports Bluetooth 5.0, LE. Using LightBlue android app on my phone, I am able to connect and subscribe to the service and can see the periodic incoming messages, but only the first 20 chars.

As per https://www.novelbits.io/bluetooth-5-sp ... hroughput/, BLE 5.0 allows ATT payload of up to 244 bytes. How do I set up BLE-Uart service ATT payload for larger sizes than 20 bytes ?

pataga
Posts: 64
Joined: Sat Aug 12, 2017 5:53 am

Re: esp32-c3 ble-uart : how to transmit more than 20 bytes in payload ?

Postby pataga » Sun Dec 05, 2021 8:07 am

Never mind, i found the answer :
1. call NimBLEDevice::set_MTU(size) after ::init
2. in receiving BLE app, set same MTU size

moh.maya
Posts: 7
Joined: Wed Sep 08, 2021 4:23 pm

Re: esp32-c3 ble-uart : how to transmit more than 20 bytes in payload ?

Postby moh.maya » Tue Jan 18, 2022 1:51 am

pataga wrote:
Sun Dec 05, 2021 6:20 am
I set up my ESP32-C3 module for BLE-UART service with periodic transmission of messages using the Tx characteristic.

My phone supports Bluetooth 5.0, LE. Using LightBlue android app on my phone, I am able to connect and subscribe to the service and can see the periodic incoming messages, but only the first 20 chars.

As per https://www.novelbits.io/bluetooth-5-sp ... hroughput/, BLE 5.0 allows ATT payload of up to 244 bytes. How do I set up BLE-Uart service ATT payload for larger sizes than 20 bytes ?
Hello, I am looking for example code to try running UART over BLE

(as a simple test, I just want to be able to send a small text string from my smartphone to the ESP32C3 via BLE, with the ESP32C3 just reporting that text string over the terminal);

I know I want to use the UART service, and I was hoping I could get a pointer from you on reference code for the ESP32C3.

Did you adapt code from the included ESP-IDF examples code? If so, can you please point me to that? I have tried using the GATT client, the SPP emulation, etc., but haven't yet been able to figure it out :)

Added in edit: I've got this working for Adafruit's nordic semiconductor based feather board using bluefruit; but I am finding it challenging in figuring out how to adapt / change that to work with ESP32. Any pointers would be welcomed!

Thank you!

pataga
Posts: 64
Joined: Sat Aug 12, 2017 5:53 am

Re: esp32-c3 ble-uart : how to transmit more than 20 bytes in payload ?

Postby pataga » Thu Jan 20, 2022 7:03 am

Hi,

I only have tested transmitting from ESP32-C3 to Android app via BLE uart, not receiving.
At the moment I don't have an ESP32-C3 to test with (expecting a module end of this week).

This was my test code ...

Code: Select all

#include <Arduino.h>
#include <NimBLEDevice.h>
#include "esp_gap_ble_api.h"
#include "esp_gattc_api.h"
#include "esp_gatt_defs.h"
#include "esp_bt_main.h"
#include "esp_gatt_common_api.h"

const char* GATTC_TAG = "main";

#define SERVICE_UUID           "6E400001-B5A3-F393-E0A9-E50E24DCCA9E" // UART service UUID

#define CHARACTERISTIC_UUID_RX "6E400002-B5A3-F393-E0A9-E50E24DCCA9E"
#define CHARACTERISTIC_UUID_TX "6E400003-B5A3-F393-E0A9-E50E24DCCA9E"

NimBLEServer* pServer                   = NULL;
NimBLEService* pService                 = NULL;
NimBLECharacteristic* pTxCharacteristic = NULL;
NimBLECharacteristic* pRxCharacteristic = NULL;

bool deviceConnected = false;
bool oldDeviceConnected = false;

//"$LK8EX1,91000,99999,0,25,4.2*21";
char SzNMEA[40];

uint8_t btmsg_nmeaChecksum(const char *szNMEA);
void   btmsg_genLK8EX1(char* szmsg, int32_t alt, int32_t cps, float voltage);

/**  None of these are required as they will be handled by the library with defaults. **
 **                       Remove as you see fit for your needs                        */  
class MyServerCallbacks: public BLEServerCallbacks {
    void onConnect(BLEServer* pServer) {
      deviceConnected = true;
    };

    void onDisconnect(BLEServer* pServer) {
      deviceConnected = false;
    }
  /***************** New - Security handled here ********************
  ****** Note: these are the same return values as defaults ********/
    uint32_t onPassKeyRequest(){
      Serial.println("Server PassKeyRequest");
      return 123456; 
    }

    bool onConfirmPIN(uint32_t pass_key){
      Serial.print("The passkey YES/NO number: ");Serial.println(pass_key);
      return true; 
    }

    void onAuthenticationComplete(ble_gap_conn_desc desc){
      Serial.println("Starting BLE work!");
    }
  /*******************************************************************/
};

class MyCallbacks: public BLECharacteristicCallbacks {
    void onWrite(BLECharacteristic *pCharacteristic) {
      std::string rxValue = pCharacteristic->getValue();

      if (rxValue.length() > 0) {
        Serial.print("Received : ");
        for (int inx = 0; inx < rxValue.length(); inx++)
          Serial.print(rxValue[inx]);
        Serial.println();
      }
    }
};


void setup() {
  Serial.begin(115200);
  Serial.println("Starting BLE vario");
  NimBLEDevice::init("BLEVario");
  NimBLEDevice::setMTU(46);
  NimBLEDevice::setPower(ESP_PWR_LVL_P9);
  NimBLEDevice::setSecurityAuth(true, true, true);
  NimBLEDevice::setSecurityPasskey(123456);
  NimBLEDevice::setSecurityIOCap(BLE_HS_IO_DISPLAY_ONLY);

  pServer = NimBLEDevice::createServer();
  pServer->setCallbacks(new MyServerCallbacks());


  pService          = pServer->createService(SERVICE_UUID);
  pTxCharacteristic = pService->createCharacteristic(CHARACTERISTIC_UUID_TX, NIMBLE_PROPERTY::NOTIFY);

  pRxCharacteristic = pService->createCharacteristic(
      CHARACTERISTIC_UUID_RX,
      NIMBLE_PROPERTY::WRITE | NIMBLE_PROPERTY::WRITE_ENC | NIMBLE_PROPERTY::WRITE_AUTHEN);

  pRxCharacteristic->setCallbacks(new MyCallbacks());
  pService->start();
  pServer->getAdvertising()->start();
}


void send_ble_uart(const char* str, int size) {
  pTxCharacteristic->setValue((const uint8_t*)str, size);
  pTxCharacteristic->notify();
  }

void btmsg_genLK8EX1(char* szmsg, int32_t pa, int32_t cps, int32_t celsius, float voltage) {
  sprintf(szmsg, "$LK8EX1,%d,99999,%d,%d,%.1f*", pa, cps, celsius, voltage);
  uint8_t cksum = btmsg_nmeaChecksum(szmsg);
  char szcksum[5];
  sprintf(szcksum,"%02X\r\n", cksum);
  strcat(szmsg, szcksum);
  }

uint8_t btmsg_nmeaChecksum(const char *szNMEA){
    const char* sz = &szNMEA[1]; // skip leading '$'
    uint8_t cksum = 0;
    while ((*sz) != 0 && (*sz != '*')) {
        cksum ^= (uint8_t) *sz;
        sz++;
        }
    return cksum;
    }
    

void loop() {
  int32_t pa = 91000 + random(75);
  int32_t cps = random(50) - 25;
  int32_t celsius = 25 + random(2);
  float  voltage = 4.2f;
  btmsg_genLK8EX1(SzNMEA, pa, cps, celsius, voltage); 
  Serial.println(SzNMEA);
  send_ble_uart(SzNMEA, strlen(SzNMEA));
  delay(1000);
}

drmpf321
Posts: 8
Joined: Thu Dec 10, 2015 10:33 pm

Re: esp32-c3 ble-uart : how to transmit more than 20 bytes in payload ?

Postby drmpf321 » Fri Apr 29, 2022 6:58 am

This code, generated by the free pfodDesignerV3 Andriod app, uses the bleBufferedSerial class to sends and receives unlimited UART data, in 20 byte blocks. Just write/read to/from the bleBufferedSerial
(see https://www.forward.com.au/pfod/ESP32/index.html for a tutorial on using pfodDesignerV3 for ESP32 WiFi, BLE, Bluetooth connections.)
The code here includes a pfodParser for working with the paid pfodApp, but you can omit the pfodParser code from loop() and the

Code: Select all

  // connect parser
  parser.connect(bleBufferedSerial.connect(&bleSerial)); // connect the parser to the i/o stream via buffer
and just work with the bleBufferedSerial as the I/O and use the Nordic nRF Uart Andriod app to send/receive

Code: Select all

/* ===== pfod Command for Menu_3 ====
pfodApp msg {.} --> {,<bg n><+5><w>~Test screen`0~V1|!A<b>~This is a long message}
 */
// Using ESP32 based board programmed via Arduino IDE
// follow the steps given on http://www.forward.com.au/pfod/ESP32/index.html to install ESP32 support for Arduino IDE
//Based on Neil Kolban example https://github.com/nkolban/ESP32_BLE_Arduino
/* Code generated by pfodDesignerV3 V3.0.3931
 */
/*
 * (c)2014-2021 Forward Computing and Control Pty. Ltd.
 * NSW Australia, www.forward.com.au
 * This code is not warranted to be fit for any purpose. You may only use it at your own risk.
 * This generated code may be freely used for both private and commercial use
 * provided this copyright is maintained.
 */

#include <BLEDevice.h>
#include <BLEUtils.h>
#include <BLEServer.h>
#include <BLE2902.h>
#define DEBUG

// download the libraries from http://www.forward.com.au/pfod/pfodParserLibraries/index.html
// pfodParser.zip V3.52+ contains pfodParser, pfodSecurity, pfodDelay, pfodBLEBufferedSerial, pfodSMS and pfodRadio
#include <pfodParser.h>

#include <pfodBLEBufferedSerial.h> // used to prevent flooding bluetooth sends
int swap01(int); // method prototype for slider end swaps

// =========== pfodBLESerial definitions
const char* localName = "ESP32 BLE";  // <<<<<<  change this string to customize the adverised name of your board 
class pfodBLESerial : public Stream, public BLEServerCallbacks, public BLECharacteristicCallbacks {
  public:
    pfodBLESerial(); void begin(); void poll(); size_t write(uint8_t); size_t write(const uint8_t*, size_t); int read();
    int available(); void flush(); int peek(); void close(); bool isConnected();
    static void addReceiveBytes(const uint8_t* bytes, size_t len);
    const static uint8_t pfodEOF[1]; const static char* pfodCloseConnection;
    volatile static bool connected;
    void onConnect(BLEServer* serverPtr);
    void onDisconnect(BLEServer* serverPtr);
    void onWrite(BLECharacteristic *pCharacteristic);

  private:
    static const int BLE_MAX_LENGTH = 20;
    static const int BLE_RX_MAX_LENGTH = 256; static volatile size_t rxHead; static volatile size_t rxTail;
    volatile static uint8_t rxBuffer[BLE_RX_MAX_LENGTH];
    size_t txIdx;  uint8_t txBuffer[BLE_MAX_LENGTH];
};
volatile size_t pfodBLESerial::rxHead = 0; volatile size_t pfodBLESerial::rxTail = 0;
volatile uint8_t pfodBLESerial::rxBuffer[BLE_RX_MAX_LENGTH]; const uint8_t pfodBLESerial::pfodEOF[1] = {(uint8_t) - 1};
const char* pfodBLESerial::pfodCloseConnection = "{!}"; volatile bool pfodBLESerial::connected = false;

#define SERVICE_UUID           "6E400001-B5A3-F393-E0A9-E50E24DCCA9E" // UART service UUID
#define CHARACTERISTIC_UUID_RX "6E400002-B5A3-F393-E0A9-E50E24DCCA9E"
#define CHARACTERISTIC_UUID_TX "6E400003-B5A3-F393-E0A9-E50E24DCCA9E"
BLEServer *serverPtr = NULL;
BLECharacteristic * characteristicTXPtr;
// =========== end pfodBLESerial definitions

pfodParser parser("V2"); // create a parser with menu version string to handle the pfod messages
 // create a parser to handle the pfod messages
pfodBLESerial bleSerial; // create a BLE serial connection
pfodBLEBufferedSerial bleBufferedSerial; // create a BLE serial connection

unsigned long plot_msOffset = 0; // set by {@} response
bool clearPlot = false; // set by the {@} response code

// the setup routine runs once on reset:
void setup() {

#ifdef DEBUG
  Serial.begin(115200);
  Serial.println();
#endif

  // Create the BLE Device
  BLEDevice::init(localName);
  // Create the BLE Server
  serverPtr = BLEDevice::createServer();
  serverPtr->setCallbacks(&bleSerial);
  // Create the BLE Service
  BLEService *servicePtr = serverPtr->createService(SERVICE_UUID);
  // Create a BLE Characteristic
  characteristicTXPtr = servicePtr->createCharacteristic(CHARACTERISTIC_UUID_TX, BLECharacteristic::PROPERTY_NOTIFY);
  characteristicTXPtr->addDescriptor(new BLE2902());
  BLECharacteristic * characteristicRXPtr = servicePtr->createCharacteristic(CHARACTERISTIC_UUID_RX, BLECharacteristic::PROPERTY_WRITE);
  characteristicRXPtr->setCallbacks(&bleSerial);

  serverPtr->getAdvertising()->addServiceUUID(BLEUUID(SERVICE_UUID));
  // Start the service
  servicePtr->start();
  // Start advertising
  serverPtr->getAdvertising()->start();
#ifdef DEBUG
  Serial.println("BLE Server and Advertising started");
#endif

  bleSerial.begin();
  // connect parser
  parser.connect(bleBufferedSerial.connect(&bleSerial)); // connect the parser to the i/o stream via buffer



  // <<<<<<<<< Your extra setup code goes here
}

// the loop routine runs over and over again forever:
void loop() {
  uint8_t cmd = parser.parse(); // parse incoming data from connection
  // parser returns non-zero when a pfod command is fully parsed
  if (cmd != 0) { // have parsed a complete msg { to }
    uint8_t* pfodFirstArg = parser.getFirstArg(); // may point to \0 if no arguments in this msg.
    pfod_MAYBE_UNUSED(pfodFirstArg); // may not be used, just suppress warning
    long pfodLongRtn; // used for parsing long return arguments, if any
    pfod_MAYBE_UNUSED(pfodLongRtn); // may not be used, just suppress warning
    if ('.' == cmd) {
      // pfodApp has connected and sent {.} , it is asking for the main menu
      if (!parser.isRefresh()) {
        sendMainMenu(); // send back the menu designed
      } else {
        sendMainMenuUpdate(); // menu is cached just send update
      }

      // handle {@} request
    } else if('@'==cmd) { // pfodApp requested 'current' time
      plot_msOffset = millis(); // capture current millis as offset rawdata timestamps
      clearPlot = true; // clear plot on reconnect as have new plot_msOffset
      parser.print(F("{@`0}")); // return `0 as 'current' raw data milliseconds
    

    // now handle commands returned from button/sliders
//    } else if('A'==cmd) { // this is a label. pfodApp NEVER sends this cmd -- 'This is a long message'
//      // in the main Menu of Menu_3 

    } else if ('!' == cmd) {
      // CloseConnection command
      closeConnection(parser.getPfodAppStream());
    } else {
      // unknown command
      parser.print(F("{}")); // always send back a pfod msg otherwise pfodApp will disconnect.
    }
  }
  //  <<<<<<<<<<<  Your other loop() code goes here 
  
}

void closeConnection(Stream *io) {
    // nothing special here
}

void sendMainMenu() {
  // !! Remember to change the parser version string
  //    every time you edit this method
  parser.print(F("{,"));  // start a Menu screen pfod message
  // send menu background, format, prompt, refresh and version
  parser.print(F("<bg n><+5><w>~Test screen`0"));
  parser.sendVersion(); // send the menu version 
  // send menu items
  parser.print(F("|!A<b>"));
  parser.print(F("~This is a long message"));
  parser.print(F("}"));  // close pfod message
}

void sendMainMenuUpdate() {
  parser.print(F("{;"));  // start an Update Menu pfod message
  // send menu items
  parser.print(F("|!A"));
  parser.print(F("}"));  // close pfod message
  // ============ end of menu ===========
}
// ========== pfodBLESerial methods
pfodBLESerial::pfodBLESerial() {}

bool pfodBLESerial::isConnected() {
  return (connected);
}
void pfodBLESerial::begin() {}

void pfodBLESerial::close() {}

void pfodBLESerial::poll() {}

size_t pfodBLESerial::write(const uint8_t* bytes, size_t len) {
  for (size_t i = 0; i < len; i++) {  write(bytes[i]);  }
  return len; // just assume it is all written
}

size_t pfodBLESerial::write(uint8_t b) {
  if (!isConnected()) { return 1; }
  txBuffer[txIdx++] = b;
  if ((txIdx == sizeof(txBuffer)) || (b == ((uint8_t)'\n')) || (b == ((uint8_t)'}')) ) {
    flush(); // send this buffer if full or end of msg or rawdata newline
  }
  return 1;
}

int pfodBLESerial::read() {
  if (rxTail == rxHead) { return -1; }
  // note increment rxHead befor writing
  // so need to increment rxTail befor reading
  rxTail = (rxTail + 1) % sizeof(rxBuffer);
  uint8_t b = rxBuffer[rxTail];
  return b;
}

// called as part of parser.parse() so will poll() each loop()
int pfodBLESerial::available() {
  flush(); // send any pending data now. This happens at the top of each loop()
  int rtn = ((rxHead + sizeof(rxBuffer)) - rxTail ) % sizeof(rxBuffer);
  return rtn;
}

void pfodBLESerial::flush() {
  if (txIdx == 0) { return; }
  characteristicTXPtr->setValue((uint8_t*)txBuffer, txIdx);
  txIdx = 0;
  characteristicTXPtr->notify();
}

int pfodBLESerial::peek() {
  if (rxTail == rxHead) { return -1; }
  size_t nextIdx = (rxTail + 1) % sizeof(rxBuffer);
  uint8_t byte = rxBuffer[nextIdx];
  return byte;
}

void pfodBLESerial::addReceiveBytes(const uint8_t* bytes, size_t len) {
  // note increment rxHead befor writing
  // so need to increment rxTail befor reading
  for (size_t i = 0; i < len; i++) {
    rxHead = (rxHead + 1) % sizeof(rxBuffer);
    rxBuffer[rxHead] = bytes[i];
  }
}

//=========== ESP32 BLE callback methods
void pfodBLESerial:: onConnect(BLEServer* serverPtr) {
  // clear parser with -1 in case partial message left, should not be one
  addReceiveBytes(bleSerial.pfodEOF, sizeof(pfodEOF));
  connected = true;
}

void pfodBLESerial::onDisconnect(BLEServer* serverPtr) {
  // clear parser with -1 and insert {!} incase connection just lost
  addReceiveBytes(bleSerial.pfodEOF, sizeof(pfodEOF));
  addReceiveBytes((const uint8_t*)pfodCloseConnection, sizeof(pfodCloseConnection));
  serverPtr->getAdvertising()->start();
  connected = false;
}

void pfodBLESerial::onWrite(BLECharacteristic *pCharacteristic) {
  std::string rxValue = pCharacteristic->getValue();
  uint8_t *data = (uint8_t*)rxValue.data();
  size_t len = rxValue.length();
  addReceiveBytes((const uint8_t*)data, len);
}
//======================= end pfodBLESerial methods


int swap01(int in) {
  return (in==0)?1:0;
}
// ============= end generated code =========
 

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