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Re: ESP32S3 PSRAM Mhz

Posted: Thu Apr 13, 2023 8:02 am
by Sprite
Double buffering is not faster, what it does is prevent tearing. If you only have a single buffer, the screen can refresh while LVGL is writing to it, leading to strange artifacts as the screen shows half-before and half-after images for one frame. Double buffering prevents that.

Sorry, I have no idea how to get 120MHz to work in idf <5.1.